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Angel
Roman

2021 - 2026 Portfolio

I’m a multidisciplinary designer redefining the role of graphic design in video games through interactive, user-centered visual systems.

01

The Game Form

PUBLICATION

An extensive 90+ page reader featuring thoughtfully designed typographic spreads exploring the role graphic design plays in video games.

Adobe InDesign | Typography | Book Design

Transparent Glass Flower
Joyful Woman Outdoors
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Mockup 7.jpg
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Transparent Glass Flower
Joyful Woman Outdoors
Transparent Glass Flower

02

Dormlight Dusk 

VIDEO GAME

An interactive item collection puzzle game made on Figma featuring an original illustrated character, originally composed music, 4 pixel backgrounds, and over 8 items to collect in under 10 minutes.

Figma | Game Design | UI/UX

03

A gallery showcasing professional real-world client work ranging from posters, signage, and flyers using university branding done for First-Year Advising under Texas State University.

Adobe InDesign | Illustrator | Photoshop

First-Year Advising

CLIENT WORK

04

ClockRune Isle

BOARD GAME

An immersive art experience showcasing original illustrated characters, a hand-drawn topographical map, and rules/dice to play with others.

Adobe InDesign | Typography | Illustration

Transparent Glass Flower
Joyful Woman Outdoors
Transparent Glass Flower
Transparent Glass Flower
Joyful Woman Outdoors
Transparent Glass Flower

05

Eco Pencils

BRANDING SYSTEM

An expansive branding system featuring logo design, branding strategies, and mockups on eco-friendly sustainable stationary made from renewable bamboo. 

Adobe Illustrator | Photoshop | Logo Design

Artwork Highlight

Artwork #1

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Artwork #2

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Artwork #3

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